![]() The longer you spend with it, though, the better Super Mario Odyssey becomes. Where to find the Ghost Medal in Super Mario RPG It's like looking through the couch cushions and finding a hundred bucks in there vs slowly collecting some nickels and dimes.The best last-minute gifts for Nintendo Switch ownersĪll upcoming Switch games: 2024, and beyond I'll cite Super Mario World for having its secrets hidden on a level and once you figure it out it'll change the map or open up some new pathway. Having new maps and secret levels gated behind tens of collectables just doesnt excite me. ![]() Thats where the magic is for me.Īnd while I dont disagree that we've all seen and played a lot of games since the early 90's and times have changed - one thing I really dont like about recent Mario games is this moon/star/collectable bloat which I personally dont get any enjoyment from. The last Mario I picked up was Super Mario 3D world after having it recommended and I'm not super into it - maybe I'm just not as good at those kinds of games but having to traverse the map in 3D really cuts down on my momentum and I dont get that same thrill that I do trying to complete a 2D Mario game in a full sprint the entire way. Even if they did make a game that was the equal of Super Mario World in design (and you can argue they might have with Super Mario 3D World) it's just never going to hit as hard because the medium is so developed and we've all played so many Thats exciting to hear - I'll give that a play the next time I'm on a work trip! The problem is both that Super Mario World captured lightning in a bottle with its design team and how much Nintendo was behind it, and also that it's not the early 90s anymore. 3D World is also an attempt to do a Mario World type game but with some 3D elements. Wii U and you will see it's basically an attempt to do Mario World but with updated graphics and multiplayer. I think that Odyssey vs Galaxy is a matter of taste.Īnd I also think that Bowser's Fury needs to be in the They absolutely have tried to capture the Super Mario World magic again. Now you want to talk Galaxy vs Odyssey I think that's a harder decision, because Galaxy's levels are more focused while its gameplay is still incredibly refined. ![]() Odyssey on the other hand controls like a dream, allowing you to do all kinds of crazy stuff, has incredible level design and variety, has the absolutely bonkers capture system, and is packed full of secrets and delights around basically every corner. I'm not saying it's bad or anything but it's got a lot of flaws, and even though I played it when it came out and owned it on N64 it's kind of rough to go back (which I did on the Switch.) It was a massive leap forward in 3D third person game design and a monumental achievement, but it's not shocking that designers just getting to grips with 3D movement and gameplay didn't nail it their first time out. And its age isn't even felt the most in its control but rather in its structure and level design. ![]() I don't know if people saying that Mario 64 still plays well have played it recently but.I mean it's fantastic given when it released and it was a revelation at the time, but it has definitely aged.
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